![]() ![]() Pop-in is far less noticeable when zipping around, while the overall detail of the game has been boosted both close-up and at distance. On top of that, it sounds like Spider-Man 2 is a significant technical step up from the original game - which came to PC in a Remastered form - with far greater density when it comes to the crowds and traffic of its New York City environments. Digital Foundry’s brilliant-as-usual tech breakdown highlights the game’s use of the PS5’s highly optimised loading times - made possible by its SSD and I/O - to jump quickly between its dual protagonists of Peter Parker and Miles Morales, as well as effectively eliminating loading times when fast-travelling freely around the game’s open map. If Spider-Man 2 does eventually swing onto PC, it’ll be interesting to see what kind of system requirements it lands with. ![]() The sooner, the better, based on what we’ve heard so far. While there’s no official word on a Spider-Man 2 PC version just yet, the appearance of previous PS5 exclusives over the last couple of years hopefully means it’s just a matter of time. It sounds like Spider-Man 2 is pretty damn good, going by reviews that have appeared today ahead of the web-slinging sequel’s release on PlayStation 5 this Friday. ![]()
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